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February 21st, 2015

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Welcome to the Pixelmusement website!
Home of the obscure and barely known game designer: Kris Asick

News for February 21st, 2015:

Click here to watch Ancient DOS Games Filler #46 - Ziggurat

So I've REALLY lost touch with mainstream gaming... I'm not really completely certain why. It's not like I don't find mainstream games fun; I've logged a ton of hours in Skyrim and even quite a solid chunk of hours in Saints Row IV, but I think a big part of it is that I don't want to spend $60 a pop just for a game which I may or may not enjoy, or which may have extremely annoying DRM issues, online connectivity issues, or other such nonsense. :P

As a result, most of the games I own on Steam are indie titles. I will admit, only a small number of indie titles I've bought I actually enjoy beyond their normal gameplay, and only about half of them in general have I really enjoyed at all, but indie titles are so much less expensive I don't mind giving them a chance, especially when $30 can get me up to four games at a time. :B

Mind you, Ziggurat is a $15 single-player game, which may seem high for what is essentially a first-person shooter, but this thing is extremely well polished save for the occasional minor bug which pops up and then subsequently gets squashed in a future update, and the gameplay is definitely there, so it's one I wanted to bring to everyone's attention so that more people may give it a chance. :)

As for my own game project, it's coming along for sure. Progress has been solid and while it's still gonna be a couple months at the least before I can reveal it, I'm very confident it'll stand out amongst the many thousands of titles out there currently... at least as far as its aesthetics are concerned. But then, if there's one thing I've always been good at with game design, it's making games addictive; Noticing those little detais which make players come back for more and amplifying them. I'm hoping that despite the extrmely unique and minimalistic aesthetics I've got going with this project, the gameplay will be what hooks players in! :B

News for January 12th, 2015:

Well... these next few weeks are going to be a trying time for me...

To put it simply, the move didn't go exactly as planned. As a result, 99% of my stuff is burried deep in a storage bin and I'm temporarily staying at my sister's place until things get resolved. :/

I still have access to my computer though, as well as my recording equipment, so for the interim I can still produce ADG. I tried to plan for every potential outcome I could, but one thing I forgot to do was load up a bunch of games onto my computer ahead of time... I didn't think I would have to and it was too late to do so by the time we realized something was up and we weren't going to have a place to live. :(

So while I can still make ADG episodes just fine, for the time being, they'll almost all be downloadable titles from places like GOG or other sites which still offer older titles. I might be able to cheat a little and get some help from some people I know online to get ISOs and disk images of games I own but don't currently have access to, but I'd rather only resort to that if this situation runs longer than expected. As it stands, we're expecting to have this sorted out as quickly as two weeks, or by the end of March at the latest, though it's not impossible for things to take even longer, just unlikely.

I'm also behind with eMails as a bunch of you are probably already suspecting. I'll get to them as soon as I have some time to go through them. :B

My sister also has a MUCH better internet connection than Dad did, so livestreams for Patreon supporters should be MUCH high in quality than before. ;)

All of this said, my resolve is stronger than ever and there's very little more than could go wrong by this point. I have my secret game project to work on, more ADG to make, and once my secret project is ready to go I even have some new Patreon rewards planned to tie in with it!

These past few days have been some of the hardest in my 32 years of life I've ever faced, but, I am hopeful, resolute, and determined to pull myself back up, stronger than ever before!

News for July 7th, 2014:

Click here to watch my 1st Patreon Milestone Video!

Yup. I promised a commemorative video for reaching my first milestone goal on Patreon and spent quite a number of weeks trying to come up with something decent that could really do the event justice, and I think the end result is something very special and not something you could ever get with a typical television show or something that would be competing for ratings. It goes to show the strengths that come with producing an internet video series and just how different (and better) a paradigm such a series is. (Besides, I personally feel "television" as we know it will probably be dead in a decade or two as stronger technologies take the scene for delivering content to people.)

And of course, don't forget to watch the latest ADG episode on Starflight if you haven't yet! ;)

hbarleft hbarright

Latest Ancient DOS Games Episodes!

Filler #46 - Ziggurat

Episode 155 - DreamWeb (Mature Rated)

Episode 154 - Populous II

Episode 153 - Soleau Games

Episode 152 - Nomad


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