WARNING! The gameplay footage in this episode contains violent imagery. If you are under the age of 18, or if you find such content offensive, please do not watch this episode.
One thing I forgot to mention is that since the game was made with the Build Engine, it includes all the necessary tools for adding new art and levels, just like Duke Nukem 3D before it. :B
Made a typo in the name of "Q Studios" in the game stats. Oops. :P
Actually, looking through my footage, it seems most levels actually have four keys, not three.
One powerup that IS useful are the Doctor's Bags which function like the Medkits in Duke Nukem 3D, providing a total of 100 units of health to restore on demand.
The game uses both "TNT" and "Dynamite" interchangably, though from what I'm told, those two explosives are VERY different from each other, so referring to one as the other is a misnomer. :P
The CD audio music not repeating could simply be a bug with how the GOG release works, but I don't actually know as I don't own a physical copy of this game. The CD audio music is also not very well balanced in terms of volume, as some of the tracks are much louder or quieter than others.
Just for the sake of fun since you're reading this, when you get to the end of the second level of the game, try running down the train tracks for a minute or two. ;D
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