Current Status Last Updated:
May 18th, 2013
May 18th, 2013:
Almost back on schedule! :D
Yeah, I'm sick and tired of being late constantly, even if this time around it was only by a few hours, but not only did I have to move but I had to set up a brand new computer system too and deal with all kinds of other non-technological issues like spiders, ants, overgrown vines, just to name the most major ones. All those problems are past now so it's simply a matter of getting back into my normal routine.
At least to some extent. I'm gonna be starting my YouTube channel sometime next week and once I'm cleared to upload videos longer than 15 minutes I'll start getting ALL of my ADG episodes copied over. I'm also going to have a general link in the description of each video to go to my website for more information and corrections related to each video.
I also intend to upload a video to YouTube that won't be showing up on Blip before anything else, just to explain what's going on and to assure people that I'm going to be maintaining both Blip and YouTube stuff, and to explain how even though I'm skeptical of YouTube, I'm giving them a chance because there's more potential pros than cons if it works out, and because lots of viewers have requested I start uploading to YouTube.
Haven't been able to get any more work done on Vectorzone yet, but I will be getting back to it soon. As for the music update, I'm gonna wait until next month to get that going. I wanted to do it this month but the amount of time remaining to get the website hosting upgraded and get all the music transfered over, sorted, and uploaded properly, is not comfortable. I'd have to rush to get it all ready in time, but I make mistakes when I rush and making a mistake with my hosting would be a TERRIBLE idea, so I'm gonna hold off for the moment.
Nothing too much else to say at the moment. Plenty more to come though! :)
May 12th, 2013:
Sorry I'm still running late with the episodes guys. I stayed up virtually all night so I could get this done as soon as possible. And now, I'm gonna go crash in my bed for a few hours... even though it's past 8:30 in the morning... x_x;
May 5th, 2013:
This past week has been pretty hectic. As you can see, I'm only just getting this week's ADG up now, nearly two days late. Monday was spent moving and cleaning. Tuesday was spent cleaning up stuff at my old house for the new owners and starting to get things arranged back at Dad's place. Wednesday was spent setting things up and we also had a dinner party with my sister and her husband. Thursday we went out and picked up stuff so I could build a new computer to replace my current rig, though I'm still waiting on a few ordered parts, and it wasn't until Thursday night when I was FINALLY able to start work on Episode 111. x_x;
I also had a ton of yard-work to do yesterday thanks to overgrown vines literally pushing the window for my new bedroom out of its socket! o_o;
Anywhoo, episode's up now, so that's what matters. Next week's another small game and I probably won't be able to start work on it until Wednesday, though I'm pretty sure I can get it out on time. Following that, I should have a lot more time on my hands as everything settles down.
There's a couple other things I should mention too. Firstly, Jeff Sinasac, Canadian actor and creator of Caverns of Xaskazien, recently uploaded a bunch of Let's Play videos of the sequel he's working on to YouTube, which you can check out on his YouTube channel: http://www.youtube.com/user/VirtuaSinner
Lastly, I'm not sure I'll be able to get to everything I intended to this month. Getting on YouTube will definitely happen, my music update will happen too, but getting the next public alpha of Vectorzone ready before the month is over... I'm not so sure about that. I'll see what I can do but as always, Ancient DOS Games takes priority since that's the reason why 99% of you are even here! ;)
April 19th, 2013:
Not much to say beyond what's in the filler, plus it's online early because I'm tried and want to go to bed. Goodnight, everone! :)
April 13th, 2013:
(Please note that this is a mature-rated episode.)
Got a lot of guesses for this week's game. Almost as many as Duke Nukem 3D! ;D
But yeah, kinda short on edutainment stuff so I decided to go the complete opposite direction with this one... kinda. I recall the term "educational" being used to describe things that would teach kids about stuff parents didn't want them to learn about, and in that respect, Carmageddon is HIGHLY educational! :D
In any case, I ended up with a lot of additional information for this week's episode since I ran short on time and didn't have enough time to really expand on the script. Heck, a couple of the paragraphs I came up with on-the-fly while recording because it would've been inexcusable not to mention them. :P
In terms of everything else, so long as things go according to plan this weekend, I'll have some rather important news in my filler video next Saturday. I'm gonna do my best not to let this news impact making ADG, though don't be surprised if Episode 111 is a day or two late as a result.
The plus side though is that if everything works out, I'll be building myself a new computer soon after made with high-end components to replace my current rig! X3
As for my music update and the YouTube stuff, I haven't forgotten about these things I just haven't had the time. This month has been hectic but next month and every month following shouldn't be nearly as bad if everything works out. Again, more info to come next weekend. :)
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