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    <title>Pixelmusement</title>
    <link>http://www.pixelships.com</link>
    <description>Home of the toy spaceship collecting game PixelShips, the Ancient DOS Games web show, and various other projects, all designed and produced by the obscure and barely known game designer: Kris Asick</description>
    <language>en-ca</language>
    <item>
        <title>ADG Episode 113 - God of Thunder</title>
        <link>http://www.pixelships.com/adg/ep0113.html</link>
        <description>Odin really should stop taking extended naps, it's not helping mankind. Today, Gemini's taking a look at God of Thunder, an overhead action/puzzle game developed by Impulse Software (now Adept Software) and published through the Software Creations BBS in 1993. This episode covers how the game is played, how to obtain the game, and how to get it working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 18 May 2013 08:50:00 GMT</pubDate>
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    <item>
        <title>ADG Episode 112 - Lawn Mower</title>
        <link>http://www.pixelships.com/adg/ep0112.html</link>
        <description>Take a boring household chore and turn it into a text-mode game; what could possibly go wrong? Today, Gemini's taking a quick look at Lawn Mower, an old arcade-style game made by Christopher Orr and released in 1987. This episode covers how the game is played, how to obtain it, and how to get it working best on modern systems using DOSBox.</description>
        <pubDate>Sun, 12 May 2013 12:45:00 GMT</pubDate>
    </item>
    <item>
        <title>ADG Episode 111 - 3D CyberPuck</title>
        <link>http://www.pixelships.com/adg/ep0111.html</link>
        <description>Maybe instead of concentrating on different names they should've put more effort into the gameplay... Today, Gemini's taking a look at 3D CyberPuck (also known by several other names), which is a sort of air-hockey-ish sports game made by Dungeon Entertainment and originally published by Homebrew Software in 1992. This episode covers how the game is played and how to get it working best on modern systems using DOSBox.</description>
        <pubDate>Sun, 05 May 2013 23:02:00 GMT</pubDate>
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    <item>
        <title>ADG Filler #28 - Life Stuff</title>
        <link>http://www.pixelships.com/adg/epf028.html</link>
        <description>Today's ADG filler video is just a quick update to let you all know what's going on outside of Ancient DOS Games stuff and what to expect in the coming weeks.</description>
        <pubDate>Sat, 19 Apr 2013 23:41:00 GMT</pubDate>
    </item>
    <item>
        <title>ADG Episode 110 - Carmageddon</title>
        <link>http://www.pixelships.com/adg/ep0110.html</link>
        <description>Road rage has never been this fun! Today, Gemini's taking a look at Carmageddon, a pseudo-racing game by Stainless Games, published by SCI and Interplay in 1997, that's actually more about smashing stuff and running people over than actually trying to "race". This episode covers how the game is played, how to obtain the game, tips for playing, and how to get the game working best on modern systems using DOSBox. Please note that this is a mature-rated episode.</description>
        <pubDate>Sat, 13 Apr 2013 06:37:00 GMT</pubDate>
    </item>
    <item>
        <title>ADG Episode 109 - 3-D Dinosaur Adventure</title>
        <link>http://www.pixelships.com/adg/ep0109.html</link>
        <description>This was a mistake... Today on Ancient DOS Games, Gemini's celebrating Edutainment Month by taking a look at an old activity centre program called "3-D Dinosaur Adventure" made by Knowledge Adventure Inc. in 1993. This episode covers the various aspects of the program and how to get it working on modern systems using DOSBox... if you REALLY wanted to for some obscure reason.</description>
        <pubDate>Sat, 06 Apr 2013 03:28:00 GMT</pubDate>
    </item>
    <item>
        <title>ADG Episode 108 - Betrayal at Krondor</title>
        <link>http://www.pixelships.com/adg/ep0108.html</link>
        <description>Would you believe there's a lot of betrayal in this game? Today on Ancient DOS Games, Gemini's taking a look at Betrayal at Krondor, an RPG/Strategy game created by Dynamix in 1993, based on the Riftwar series of books written by Raymond E. Feist. Today's episode covers how the game is played, how to obtain the game, and how to get it working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 16 Mar 2013 07:04:00 GMT</pubDate>
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    <item>
        <title>ADG Episode 107 - Wing Commander</title>
        <link>http://www.pixelships.com/adg/ep0107.html</link>
        <description>So, who's up for some catfighting? Today, Gemini's taking a look at Wing Commander, a highly cinematic, 3D space simulation/shooter developed and released by Origin Systems in 1990. This episode covers how the game is played, how to obtain the game, tips for playing, and how to get it working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 09 Mar 2013 06:59:00 GMT</pubDate>
    </item>
    <item>
        <title>ADG Episode 106 - Aquanoid</title>
        <link>http://www.pixelships.com/adg/ep0106.html</link>
        <description>I still don't understand what this game has to do with "aqua" anything. In any case, Gemini's taking a look at Aquanoid, an old indie breakout clone from 1992 made by Stefan Heineke and Karsten Finger. This episode covers how the game is played, how to obtain the game, and how to get it working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 02 Mar 2013 03:55:00 GMT</pubDate>
    </item>
    <item>
        <title>ADG Filler #27 - ScummVM</title>
        <link>http://www.pixelships.com/adg/epf027.html</link>
        <description>A bunch of people have wondered why I haven't mentioned this useful little program on ADG yet. Truth be told, I just never got around to it! :P</description>
        <pubDate>Sat, 16 Feb 2013 02:27:00 GMT</pubDate>
    </item>
    <item>
        <title>ADG Episode 105 - Star Trek: 25th Anniversary</title>
        <link>http://www.pixelships.com/adg/ep0105.html</link>
        <description>I still think it's odd that they named this game after the year it came out... Today, Gemini's taking a look at Star Trek: 25th Anniversary, an inventory-based adventure game with first-person shooting, developed and released by Interplay in 1992, and again in 1994 with special CD-enhanced features such as a full voiceover from the original Star Trek cast. This episode covers how the game is played and how to get it working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 09 Feb 2013 04:08:00 GMT</pubDate>
    </item>
    <item>
        <title>ADG Episode 104 - Roketz</title>
        <link>http://www.pixelships.com/adg/ep0104.html</link>
        <description>Why do sports in the future always involve vehicular combat? Today on Ancient DOS Games, Gemini's taking a look at Roketz, a shooter / racing game originally created for Amiga computers by The Farm, ported to DOS by BlueMoon Software, and supposedly published by Magicom Multimedia in 1997, though it's possible this never happened. This episode covers how the game is played, how to obtain the game, tips for playing, and how to get the game working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 02 Feb 2013 06:35:00 GMT</pubDate>
    </item>
    <item>
        <title>ADG Episode 103 - Quest for Glory</title>
        <link>http://www.pixelships.com/adg/ep0103.html</link>
        <description>So... who wants to be a hero? Today on Ancient DOS Games, Gemini's taking a look at Quest for Glory, an inventory adventure / RPG created and released by Sierra On-Line in 1989, along with a remake in 1992. This episode covers how the game is played, how to obtain the game, tips for playing, and how to get the game working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 19 Jan 2013 03:46:00 GMT</pubDate>
    </item>
    <item>
        <title>ADG Episode 102 - Xenophage</title>
        <link>http://www.pixelships.com/adg/ep0102.html</link>
        <description>Some games just don't get better with age... On today's episode of Ancient DOS Games, Gemini's taking a look at Xenophage, a fighting game developed by Argo Games and published by Apogee in 1996. This episode covers how the game is played, tips for playing, how to obtain the game and how to get it working best in DOSBox.</description>
        <pubDate>Sat, 12 Jan 2013 02:47:00 GMT</pubDate>
    </item>
    <item>
        <title>ADG Episode 101 - Descent II</title>
        <link>http://www.pixelships.com/adg/ep0101.html</link>
        <description>It's time to kick off the third season of Ancient DOS Games and for today, Gemini's taking a look at Descent II, a 3D first person shooter developed by Parallax Software and published by Interplay in 1996. This episode covers how the game is played, how to obtain the game, tips for playing, and how to get the game working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 05 Jan 2013 03:18:00 GMT</pubDate>
    </item>
    <item>
        <title>ADG Filler #26 - Season 3 Update</title>
        <link>http://www.pixelships.com/adg/epf026.html</link>
        <description>Just a very quick update on how Season 3 of Ancient DOS Games is gonna work out. Also listen for the hint to Episode 101!</description>
        <pubDate>Sat, 22 Dec 2012 01:14:00 GMT</pubDate>
    </item>
    <item>
        <title>ADG Filler #25 - Gemini's Music Showcase</title>
        <link>http://www.pixelships.com/adg/epf025.html</link>
        <description>Gemini barely had any time to work on a filler video this week, so today's filler is just a quick little thing showcasing some of Gemini's music.</description>
        <pubDate>Sat, 08 Dec 2012 03:03:00 GMT</pubDate>
    </item>
    <item>
        <title>PixelShips Retro Patch Update to v1.13</title>
        <link>http://www.pixelships.com/pxsretro/index.html</link>
        <description>Although the game is five years old now, I've released a quick update to PixelShips Retro to fix the palette problems people having been having on modern Windows systems, causing incorrect colours when running full-screen. The shareware version is updated too so if you tried the game once before and gave up on it because of this problem, feel free to give it another go!</description>
        <pubDate>Tue, 27 Nov 2012 13:38:00 GMT</pubDate>
    </item>
    <item>
        <title>ADG Filler #24 - Castle of the Winds</title>
        <link>http://www.pixelships.com/adg/epf024.html</link>
        <description>In today's filler, Gemini's taking a quick look at one of the few Windows 3.1 games that has stood the test of time, despite looking incredibly outdated: Castle of the Winds. It also happens to be one of the most approachable dungeon crawls ever created!</description>
        <pubDate>Sat, 24 Nov 2012 05:28:00 GMT</pubDate>
    </item>
    <item>
        <title>ADG Filler #23 - GemCraft: Labyrinth</title>
        <link>http://www.pixelships.com/adg/epf023.html</link>
        <description>In today's filler, Gemini's taking a look at one of his favourite "tower defence"-styled games, which despite the way it looks and the sheer number of features it has... is actually a Flash game! :o</description>
        <pubDate>Sat, 10 Nov 2012 03:57:00 GMT</pubDate>
    </item>
    <item>
        <title>Vectorzone Public Alpha v0.027 Now Available!</title>
        <link>http://www.pixelships.com/vzone/index.html</link>
        <description>The game's finally starting to feel like, you know, a game! This latest update to the public alpha of Vectorzone adds particle effects and enemies to shoot down... who also shoot back!</description>
        <pubDate>Tue, 06 Nov 2012 03:12:00 GMT</pubDate>
    </item>
    <item>
        <title>ADG Filler #22 - Starship Cube Master</title>
        <link>http://www.pixelships.com/adg/epf022.html</link>
        <description>In today's filler, Gemini's showing his latest Minecraft creation: An over 100m long, 7-deck-tall starship that also serves as a fully realized Minecraft base! And yes, it's available to download so you can explore its many rooms yourself!</description>
        <pubDate>Sat, 27 Oct 2012 04:45:00 GMT</pubDate>
    </item>
    <item>
        <title>Vectorzone Public Alpha v0.024 Now Available!</title>
        <link>http://www.pixelships.com/vzone/index.html</link>
        <description>Time to start shooting stuff! This latest update to the public alpha of Vectorzone adds a very basic weapon and collision detection. Now you can see for yourself just how tiny the map tiles are as you blast them away!</description>
        <pubDate>Mon, 22 Oct 2012 11:17:00 GMT</pubDate>
    </item>
    <item>
        <title>ADG Filler #21 - Bubble Bobble Part 2</title>
        <link>http://www.pixelships.com/adg/epf021.html</link>
        <description>In today's filler, Gemini takes a quick look at Bubble Bobble Part 2 for the NES, one of the last games made for the Nintendo Entertainment System and also one of the rarest to carry an official license from Nintendo! :O</description>
        <pubDate>Sat, 13 Oct 2012 02:34:00 GMT</pubDate>
    </item>
    <item>
        <title>Quick update for Vectorzone to v0.021</title>
        <link>http://www.pixelships.com/vzone/index.html</link>
        <description>Apparnetly, some people will be sensitive to the glow effects and depth effects in use, so I've added toggles for these with the F6 and F7 keys. If you were having trouble looking at the game, try it now and try those keys out. ;)</description>
        <pubDate>Mon, 08 Oct 2012 09:22:00 GMT</pubDate>
    </item>
    <item>
        <title>Vectorzone Public Alpha v0.02 Now Available!</title>
        <link>http://www.pixelships.com/vzone/index.html</link>
        <description>After an incredibly large amout of redesign work to take out the spinning camera and still have a decent game, Vectorzone is back on track and the latest public alpha is now available to try out! It's nothing too spectacular yet, but is the beginnings of a whole new direction for the project.</description>
        <pubDate>Mon, 08 Oct 2012 00:35:00 GMT</pubDate>
    </item>
    <item>
        <title>ADG Filler #20 - The Future of ADG</title>
        <link>http://www.pixelships.com/adg/epf020.html</link>
        <description>In today's filler, Gemini talks about the future of Ancient DOS Games and answers a few questions about Episode 100, as well as a few other questions that have cropped up over the course of the series.</description>
        <pubDate>Sat, 22 Sep 2012 04:56:00 GMT</pubDate>
    </item>
    <item>
        <title>ADG Episode 100 - Bubble Bobble</title>
        <link>http://www.pixelships.com/adg/ep0100.html</link>
        <description>Who would've thought a game involving bubbles could've gotten so popular in the 80s? Today, for the Season 2 Finale of Ancient DOS Games, Gemini is taking a look at the DOS version of Bubble Bobble, an arcade platformer created by Taito in 1986, though this port was developed by NovaLogic and released sometime around the start of the 90s. This episode covers how the game is played, tips for playing, and how to get the game working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 08 Sep 2012 02:28:00 GMT</pubDate>
    </item>
    <item>
        <title>ADG Episode 99 - King's Quest</title>
        <link>http://www.pixelships.com/adg/ep0099.html</link>
        <description>A cross between a text adventure and a graphical adventure? What kind of sorcery is this?! In today's episode of Ancient DOS Games, Gemini's taking a look at both the AGI and SCI versions of King's Quest, both developed by Sierra On-Line ranging from 1983 to 1990. This episode covers how the games are played, tips for playing, how to obtain the games, and how to get them working best on modern systems using DOSBox.</description>
        <pubDate>Sat, 01 Sep 2012 03:27:00 GMT</pubDate>
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    <item>
        <title>ADG Episode 98 - X-COM / UFO Enemy Unknown</title>
        <link>http://www.pixelships.com/adg/ep0098.html</link>
        <description>Today on Ancient DOS Games, Gemini's taking a look at X-COM: UFO Defense, also known as UFO Enemy Unknown, a strategy game developed by Mythos Games and published by MicroProse in 1994. This episode covers how the game is played, how to obtain the game, tips for playing, and how to get the game running its best under DOSBox.</description>
        <pubDate>Sat, 25 Aug 2012 00:28:00 GMT</pubDate>
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