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Powerup |
Description |
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Ion Gun | Ion shots are fairly basic and have balanced energy usage and heat build-up. Higher levels have wider spreads of shots. |
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Spreader | Spreaders fire more shots at once for each level they are upgraded to, but the amount of damage done doesn't really change. |
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Laser | Lasers are all around fast and easy to hit with and although they use plenty of energy to fire they build up very little heat. |
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Plasma | Plasma bolts may be slow but they're big, making them just as hard to dodge as lasers. They don't use much energy but build up lots of heat. |
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Xenon Gun | The Xenon Gun fires spreads of shots just like the spreader that move very fast. Be warned, this weapon will dry out your energy banks in a hurry. |
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Starfire Gun | Starfire bolts are quite unpredictable, so this weapon shoots them out the front end of your ship like a shotgun. Builds up a fair amount of heat and uses less energy than most weapons. |
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Flamer | The Flamer does tremendous amounts of damage but will shoot your heat levels through the roof if you're not careful. |
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Mirror Laser | Mirror Laser shots bounce off of the walls making them hard to dodge. They don't do much damage though and take lots of energy to fire. |
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Tracer Shot | Tracers do pathetic damage but will actually track your opponent. Higher leveled shots have better tracking. |
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Omega Cannon | The bolts from this weapon track your opponent horizontally, thus they work best at long range. Uses a bit more energy than it builds up heat. |
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Fusion Cannon | Fusion cannon bolts use a lot of energy and build up a lot of heat but they do huge amounts of damage per shot. They move slowly though so aim is important. |