Pixelmusement Megazeux Games Last Updated:
January 22nd, 2011

pixelmachine0
----------------
Home
News
Games & Software
* Ivxscape
  --------------
* PixelShips Retro
* Super Minesweeper
  --------------
* Jade Fighter Arena
* PixelShips
* Space Fortress
* Star Gladiators 2
  --------------
* Megazeux Games
Ancient DOS Games
Miscellaneous Stuff
Support
Contact
About Gemini
Links
----------------
RSS Feed


ulex

Megazeux Games

Way back between 1999 and 2001 I worked with a game creation system called Megazeux, which opperates entirely in text mode yet boasts some incredibly powerful features, including module music support, character table editing, palette editing, digitized sound effects; Megazeux could possibly be the most advanced text-mode program ever created!

Over the years I've phased out much of my old software, but I think it's time to start bringing some of it back for sake of nostalgia, especially now that I produce a nostalgic web show called Ancient DOS Games, with Episode 31 covering Megazeux.

This page features five games I released during my tenure with Megazeux, as well as a special package I put together when I left the Megazeux community with all the most interesting bits and pieces I put together compiled together. If you want to try any of these things out, you will need a copy of Megazeux. The best place to get Megazeux and Megazeux games at this point is the DigitalMZX website at http://www.digitalmzx.net. You'll also be able to find all of these games there too.


Click the images to enlarge them or the disks to download the games themselves!


Armageddon Swordz Engine

Basically, it's a sword engine for Megazeux where, while holding spacebar, pressing a direction causes you to swing your sword in a giant half-circle arc in that direction. Unlike other sword engine attempts, this one gives you lots of range to work with thus making it less likely you'll be assaulted by enemies. Also included are damange number indicators which float up when something is attacked.
icon
Download

Download

Enlarge

Enlarge

ASCII Robowarz 3D Demo

It's a first-person shooter made using a text-mode game creation system that normally plays as an overhead 2D shooter. Need I say more? ;)
icon
Download

Download

Enlarge

Enlarge

Battlesuits Demo2

Battlesuits was my first attempt to make a full RPG, but just a couple weeks before it was to be completed, a hard drive crash effectively eliminated the last half of the game, (nine straight months of effort), which is why I never completed it. The battles happen using a time-based system and are one-on-one.
icon
Download

Download

Enlarge

Enlarge

Town of ZZT for Megazeux v1.1

The story goes that I ported Town of ZZT to Megazeux, sent an inquiry for permission to release it, and Tim Sweeney responded with a really short eMail saying I could. The only aspect of ZZT I couldn't transfer over perfectly were the Centipedes, but I did manage to approximate them. This is actually an updated version to fix the key glitch that happens in certain versions of Megazeux.
icon
Download

Download

Enlarge

Enlarge

Treasure Hunt IV Demo

This game was the first (and so far only) of my games to feature one of my original characters: Todd! It's also a semi-sequel to three other games I made in QBASIC, the objectives of which were to find treasure in randomly generated maps. This game is a platformer instead and you find treasure by bouncing onto enemies.
icon
Download

Download

Enlarge

Enlarge

Download

Gemini's Megazeux Stockpile


When I left the Megazeux community, I didn't want all of the little stuff I made to go to waste, so I released this massive compilation of all kinds of little pieces of Megazeux stuff I had been working on but never really got very far with. Some of the pieces are fairly pointless, but some are almost fully realized engines including an updated Battlesuits battle engine that runs full-screen, has pixel-accurate status bars and can display multiple damage indicators at a time, anywhere on the screen.
drex
top

Copyright 1995-2011 Pixelmusement, All Rights Reserved.

DISCLAIMER: Only HTML files may be linked to and only screenshots may be used on other websites without permission. No other files or images may be copied or linked to without permission. Pixelmusement cannot be held responsible for any computer damages that occur while visiting, downloading, or using material on or from this website, though proper usage should yield no computer damage whatsoever.

Remember to surf responsibly and virus scan all your downloads from ANY website you visit!